Sneaker Minting

What is Minting?

Minting allows users to create a new Sneaker by using two existing Sneakers. The requirements for minting are as follows:

  1. One sneaker must be designated as the Left Foot and the other as the Right Foot, based on their position on the Minting Page.

  2. Both Sneakers must be at least Level 10 or above.

  3. GGT cost.

  4. A dynamic Mint Quota is required. Mint Quota comes from Energy consumption (by the combination of the user and the user's Guest Energy consumption).

Minting includes a 48-hour cooldown period, and each Sneaker can perform a maximum of 7 Mints in total. The cost in GGT increases with each subsequent Mint, and similarly, the likelihood of dropping an extra Shoe box also increases. Users can find the newly minted Shoe box in their inventory and open it immediately.

The minting costs for each Sneaker are calculated based on their Quality and are combined for the total minting cost. The cost for the first two Mints is consistent.

NOTE: Currently GMT is NOT required for Sneaker minting, it might be in the future.

What is a Shoe box?

A Shoe box is what users receive from the minting process instead of a Sneaker directly. Upon opening the Shoe box, users will then receive a Sneaker.

Double Mint

There is a chance to get an extra Shoe box during Minting. More Minting on a Sneaker increases the chance of double Minting.

The Shoe box Quality

The outcome of the Shoe box minting varies based on the Quality of the "Parent" Sneakers involved in the minting process. Here are the results based on different Quality "Parent" Sneakers:

Sneaker Quality

Common Shoe box %

Uncommon Shoe box %

Rare Shoe box %

Epic Shoe box %

Legendary Shoe box %

Common x Common

100

0

0

0

0

Common x Uncommon

50

49

1

0

0

Common x Rare

50

0

49

1

0

Common x Epic

50

0

0

49

1

Common x Legendary

50

0

0

0

50

Uncommon x Uncommon

0

98

2

0

0

Uncommon x Rare

0

49

50

1

0

Uncommon x Epic

0

49

1

49

1

Uncommon x Legendary

0

49

1

0

50

Rare x Rare

0

0

98

2

0

Rare x Epic

0

0

49

50

1

Rare x Legendary

0

0

49

1

50

Epic x Epic

0

0

0

98

2

Epic x Legendary

0

0

0

49

51

Legendary x Legendary

0

0

0

0

100

NOTE: Higher Sneaker Qualities will be released incrementally; therefore, users cannot obtain a higher Quality Sneaker from minting until such Quality has been officially released.

NOTE: Information in the table above may be subject to change during the testing phase with short notice.

Shoe Box Opening

The Quality, Type, and Socket type of the new Sneaker obtained from the Shoe box are determined by the characteristics of the "Parent" Sneakers, as outlined below:

Shoe Box Quality

Common Sneaker %

Uncommon Sneaker %

Rare Sneaker %

Epic Sneaker %

Legendary Sneaker %

Common

97

3

0

0

0

Uncommon

25

73

2

0

0

Rare

0

27

71

2

0

Epic

0

0

30

68

2

Legendary

0

0

0

35

65

NOTE: Information in the table above may be subject to change during the testing phase with short notice.

Sneaker type

Types

Walker %

Jogger %

Runner %

Trainer %

Walker x Walker

85

6

6

3

Walker x Jogger

45

45

7

3

Walker x Runner

45

7

45

3

Walker x Trainer

80

6

6

8

Jogger x Jogger

6

85

6

3

Jogger x Runner

7

45

45

3

Jogger x Trainer

6

80

6

8

Runner x Runner

6

6

85

3

Runner x Trainer

6

6

80

8

Trainer x Trainer

25

25

25

25

NOTE: Information in the table above may be subject to change during the testing phase with short notice.

The Socket type of the new Sneaker is determined by the Socket types of the two "Parent" Sneakers.

Parents

Efficiency %

Luck %

Charm %

Karma %

Efficiency x Efficiency

70

10

10

10

Efficiency x Luck

40

40

10

10

Efficiency x Charm

40

10

40

10

Efficiency x Karma

40

10

10

40

Luck x Luck

10

70

10

10

Luck x Charm

10

40

40

10

Luck x Karma

10

40

10

40

Charm x Charm

10

10

70

10

Charm x Karma

10

10

40

40

Karma x Karma

10

10

10

70

NOTE: Common Sneaker does NOT have Socket.

NOTE: Information in the table above may be subject to change during the testing phase with short notice.

Minting Fee

There is a 6% minting fee.

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